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Quicken

{U}

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #6,108Played in Under 1% of cEDH decks with blue

Printings
5
Price range
$0.28to$0.56

Versions

5 printings · from $0.28

In products

Rulings

3 · latest Sep 25, 2006
  • WotCSep 25, 2006

    After Quicken resolves, you can Suspend a sorcery in your hand any time you can cast an instant. As soon as you actually cast a sorcery, you lose this capability.

  • WotCFeb 1, 2006

    If you cast multiple Quickens on the same turn, they'll all apply to the very next sorcery spell you cast.

  • WotCFeb 1, 2006

    You don't choose a sorcery card when Quicken resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a sorcery card, even if you cast that sorcery at a time you normally could.