Protect // Serve

Dragon's Maze (DGM)

Protect

{2}{W}

Instant

Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Serve

{1}{U}

Instant

Target creature gets -6/-0 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
alchemyNot legalbrawlLegalcommanderLegalcompetitivebrawlLegalduelLegalfutureNot legalgladiatorLegalhistoricLegallegacyLegalmodernLegaloathbreakerLegaloldschoolNot legalpauperNot legalpaupercommanderNot legalpennyLegalpioneerLegalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessLegaltlrLegalvintageLegal

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