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Promise of Loyalty

Marvel Super Heroes Commander (MSC)

{4}{W}

Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

10 printings · from $0.23

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Rulings

3 · latest Apr 16, 2021
  • WotCApr 16, 2021

    Each player, including you, must put a vow counter on a creature they control if able. They can't choose to opt out and sacrifice all of their creatures. The creature you put a vow counter on will remember its promise if another player gains control of it.

  • WotCApr 16, 2021

    If the vow counter is moved to another creature, it won't prevent the second creature from attacking normally.

  • WotCApr 16, 2021

    If the vow counter is removed from the creature, it can attack as normal.