Power of Persuasion

Adventures in the Forgotten Realms (AFR)

Power of Persuasion

{2}{U}

Sorcery

Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on their choice of the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
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