Pili-Pala
Shadowmoor (SHM)
Artifact Creature — Scarecrow
FlyingPlays as
Mana Fixer
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Used in 302 known combosEDHREC #5,576
Rulings
4 · latest May 1, 2008
- WotCMay 1, 2008
If Pili-Pala is already untapped, you can’t activate its
ability. That’s because you can’t pay the “Untap this permanent” cost.
- WotCMay 1, 2008
If a creature with an
ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
- WotCMay 1, 2008
Pili-Pala’s ability is a mana ability. It doesn’t use the stack and can’t be responded to.
- WotCMay 1, 2008
Using this creature’s ability means you’re untapping it for mana, not tapping it for mana. Mana Reflection won’t cause it to produce extra mana.

