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Pili-Pala

Shadowmoor (SHM)

{2}

Artifact Creature — Scarecrow

Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
Plays as
Mana Fixer
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Used in 302 known combosEDHREC #5,576

Versions

2 printings · from $2.68

The List
2020#SHM-258In products
Shadowmoor
2008#258CheapestIn products

Rulings

4 · latest May 1, 2008
  • WotCMay 1, 2008

    If Pili-Pala is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.

  • WotCMay 1, 2008

    If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.

  • WotCMay 1, 2008

    Pili-Pala’s ability is a mana ability. It doesn’t use the stack and can’t be responded to.

  • WotCMay 1, 2008

    Using this creature’s ability means you’re untapping it for mana, not tapping it for mana. Mana Reflection won’t cause it to produce extra mana.