Pestilence
Classic Sixth Edition (6ED)
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.Plays as
Board WipePinger
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Used in 17 known combosEDHREC #4,057
Versions
17 printings · from $0.30
Rulings
3 · latest Jun 1, 2011
- WotCJun 1, 2011
It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
- WotCJun 1, 2011
Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
- WotCOct 4, 2004
Each activation is considered a new damage effect. An activation can only be 1 point of damage.
















