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Nevermore

Innistrad (ISD)

{1}{W}{W}

Enchantment

As this enchantment enters, choose a nonland card name. Spells with the chosen name can't be cast.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

1 printing · from $1.02

Innistrad
2011#25CheapestIn products

Rulings

6 · latest Mar 19, 2021
  • WotCMar 19, 2021

    If you name one of the faces of a modal double-faced card, players may still play the face you didn't name. (Players can never cast the back face of a transforming double-faced card)

  • WotCSep 22, 2011

    Although the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card).

  • WotCSep 22, 2011

    No one can cast spells or activate abilities between the time a card is named and the time that Nevermore's ability starts to work.

  • WotCSep 22, 2011

    Spells with the chosen name that somehow happen to already be on the stack when Nevermore enters are not affected by Nevermore's ability.

  • WotCSep 22, 2011

    The named card can be cast again once Nevermore leaves the battlefield.

  • WotCSep 22, 2011

    You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can't be cast. The other half is unaffected.