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Merfolk Sovereign

{1}{U}{U}

Creature — Merfolk Noble

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.
Plays as:
Tribal Lord
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #4,159Played in Under 1% of cEDH decks with blue

Printings
6
Price range
$0.35to$0.55

Versions

6 printings · from $0.35

In products

Rulings

1 · latest Oct 1, 2009
  • WotCOct 1, 2009

    To have any effect, Merfolk Sovereign's activated ability must be activated before the declare blockers step begins. Once a Merfolk has become blocked, activating Merfolk Sovereign's ability won't change that.