Marauder's Axe

Jumpstart (JMP)

Marauder's Axe

{2}

Artifact — Equipment

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
alchemyNot legalbrawlLegalcommanderLegalcompetitivebrawlLegalduelLegalfutureNot legalgladiatorLegalhistoricLegallegacyLegalmodernLegaloathbreakerLegaloldschoolNot legalpauperLegalpaupercommanderLegalpennyLegalpioneerLegalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessLegaltlrLegalvintageLegal