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Jace, Arcane Strategist

{4}{U}{U}

Legendary Planeswalker — Jace

Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. +1: Draw a card. −7: Creatures you control can't be blocked this turn.
Plays as:
Card DrawDraw PayoffSecond Draw PayoffUnblockable GranterCounter Placer
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #11,516Played in Under 1% of cEDH decks with blue

Printings
2
Price range
$2.59to$5.07

Versions

2 printings · from $2.59

In products
Jumpstart 2022
2022#310In products
War of the Spark
2019#270CheapestIn products

Rulings

4 · latest May 3, 2019
  • WotCMay 3, 2019

    If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it’s not a card drawn.

  • WotCMay 3, 2019

    If an effect instructs you to draw multiple cards, Jace’s first ability triggers after you draw whichever is the second one for the turn (if any). You choose a target for the ability after you’ve drawn all of the cards.

  • WotCMay 3, 2019

    Jace’s first ability can trigger only once each turn. It doesn’t matter whether Jace was on the battlefield when the first card was drawn.

  • WotCMay 3, 2019

    Once Jace’s last ability has resolved, its effect applies even if Jace has left the battlefield.