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Induced Amnesia

Rivals of Ixalan (RIX)

{2}{U}

Enchantment

When this enchantment enters, target player exiles all cards from their hand face down, then draws that many cards. When this enchantment is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Plays as
Card Draw
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

2 printings · from $0.22

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Rulings

4 · latest Jan 19, 2018
  • WotCJan 19, 2018

    If Induced Amnesia leaves the battlefield before its first ability resolves, its second ability will trigger (if appropriate) and do nothing. Then its first ability will resolve, and the exiled cards will be exiled indefinitely.

  • WotCJan 19, 2018

    If Induced Amnesia leaves the battlefield but isn’t put into a graveyard, the exiled cards are lost forever. They won’t be returned if another Induced Amnesia is put into a graveyard, even if that Induced Amnesia is represented by the same card.

  • WotCJan 19, 2018

    No player may look at the exiled cards.

  • WotCJan 19, 2018

    There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.