Inaction Injunction
Sorcery
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.Constructed
Commander
Arena
Other
- Printings
- 1
- Price
- $0.17
Versions
1 printing · from $0.17
In productsRulings
6 · latest Apr 15, 2013
- WotCApr 15, 2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
- WotCApr 15, 2013
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
- WotCApr 15, 2013
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
- WotCApr 15, 2013
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
- WotCApr 15, 2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- WotCApr 15, 2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
