Immolating Gyre
Jumpstart (JMP)
Sorcery
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.Plays as
Board Wipe
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Rulings
2 · latest Jun 23, 2020
- WotCJun 23, 2020
Because Immolating Gyre is still on the stack while it’s resolving, it doesn’t count towards the value of X.
- WotCJun 23, 2020
In a Two-Headed Giant game, Immolating Gyre deals damage to your teammate’s creatures and planeswalkers.
