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Immolating Gyre

Jumpstart (JMP)

{4}{R}{R}

Sorcery

Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
Plays as
Board Wipe
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $4.51

Jumpstart
2020#20CheapestIn products

Rulings

2 · latest Jun 23, 2020
  • WotCJun 23, 2020

    Because Immolating Gyre is still on the stack while it’s resolving, it doesn’t count towards the value of X.

  • WotCJun 23, 2020

    In a Two-Headed Giant game, Immolating Gyre deals damage to your teammate’s creatures and planeswalkers.