Hour of Devastation
Hour of Devastation (HOU)
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.Plays as
Board Wipe
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Versions
2 printings · from $0.45
Rulings
3 · latest Jan 19, 2018
- WotCJan 19, 2018
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
- WotCJul 14, 2017
Creatures with indestructible that enter the battlefield after Hour of Devastation resolves will still have indestructible.
- WotCJul 14, 2017
Once Hour of Devastation begins to resolve, no player may take actions until it’s done. Notably, players can’t try to give a creature indestructible again to save it from the damage.

