Hinterland Hermit // Hinterland Scourge

Dark Ascension (DKA)

Hinterland Hermit

{1}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Hinterland Scourge

Creature — Werewolf

This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
alchemyNot legalbrawlNot legalcommanderLegalcompetitivebrawlNot legalduelLegalfutureNot legalgladiatorNot legalhistoricNot legallegacyLegalmodernLegaloathbreakerLegaloldschoolNot legalpauperLegalpaupercommanderLegalpennyNot legalpioneerNot legalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessNot legaltlrLegalvintageLegal

Versions