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Guardians' Pledge

Magic 2012 (M12)

{1}{W}{W}

Instant

White creatures you control get +2/+2 until end of turn.
Plays as
Combat Trick
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $0.88

Magic 2012
2011#22CheapestIn products

Rulings

2 · latest Sep 22, 2011
  • WotCSep 22, 2011

    Guardians' Pledge only gives a bonus to white creatures you control when it resolves. Creatures that enter later in the turn and nonwhite creatures that become white later in the turn will not get the bonus.

  • WotCSep 22, 2011

    If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.