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Great Arashin City

Land

This land enters tapped unless you control a Forest or a Plains. {T}: Add {B}. {1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.
Plays as:
Check LandUtility LandCreature Token Maker
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

EDHREC #6,986Played in Under 1% of cEDH decks with black

Printings
4
Price range
$0.25to$0.56

Versions

4 printings · from $0.25

In products

Rulings

1 · latest Apr 4, 2025
  • WotCApr 4, 2025

    You must already control a Forest or Plains as Great Arashin City enters for it to enter untapped. If it enters at the same time as a Forest or Plains when you control no other Forests or Plains, it will enter tapped.