Faerie Mastermind
Creature — Faerie Rogue
Flash Flying Whenever an opponent draws their second card each turn, you draw a card.Plays as:
Card DrawDraw Payoff
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Used in 28 known combosEDHREC #288Played in 55% of cEDH decks with blue
- Printings
- 5
- Price range
- $11.88to$34.42
Versions
5 printings · from $11.88
In productsRulings
1 · latest Apr 14, 2023
- WotCApr 14, 2023
Faerie Mastermind doesn't need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger.




