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Everdream

Modern Horizons (MH1)

{1}{U}

Instant

Draw a card. Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $0.21

The List
2019#MH1-47In products
Modern Horizons
2019#47CheapestIn products

Rulings

6 · latest Jun 14, 2019
  • WotCJun 14, 2019

    If a spell is copied, choices made while casting it are copied, so the copy will have the same abilities spliced onto it as the original.

  • WotCJun 14, 2019

    If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen, including those from cards spliced onto it.

  • WotCJun 14, 2019

    If the spell is countered, any cards you spliced onto it remain in your hand.

  • WotCJun 14, 2019

    The abilities spliced onto the spell happen last, after all of that spell’s other effects.

  • WotCJun 14, 2019

    The legality of a spell’s targets is checked only as that spell begins to resolve. If the spell this card is spliced onto causes its targets to become illegal while it’s resolving (for example, by removing them from the battlefield), you’ll still draw a card.

  • WotCJun 14, 2019

    You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell, although multiple cards with the same name may be spliced onto one spell.