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Endless Horizons

Eventide (EVE)

{3}{W}

Enchantment

When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 1 known comboEDHREC #15,102

Versions

1 printing · from $7.86

Eventide
2008#4CheapestIn products

Rulings

2 · latest Aug 1, 2008
  • WotCAug 1, 2008

    If Endless Horizons leaves the battlefield, the remaining Plains cards stay exiled. If Endless Horizons returns to the battlefield, it’s a new object with no relation to its previous existence. The previously exiled Plains cards will still stay exiled.

  • WotCAug 1, 2008

    If a different player gains control of Endless Horizons, its ability will trigger at the beginning of that player’s upkeep, but it won’t do anything when it resolves.