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Benthic Biomancer

The Lost Caverns of Ixalan Commander (LCC)

{U}

Creature — Merfolk Wizard Mutant

{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Plays as
Card DrawLootingCounter PayoffCounter Placer
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 71 known combosEDHREC #5,263

Versions

4 printings · from $0.21

Rulings

4 · latest Jan 25, 2019
  • WotCJan 25, 2019

    An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.

  • WotCJan 25, 2019

    If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

  • WotCJan 25, 2019

    You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

  • WotCJan 25, 2019

    You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.