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Another Round

Outlaws of Thunder Junction (OTJ)

{X}{X}{2}{W}

Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
Plays as
Mill FinisherX Spell
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

Used in 46 known combosEDHREC #3,680

Versions

4 printings · from $0.39

Rulings

6 · latest Apr 12, 2024
  • WotCApr 12, 2024

    Abilities that trigger “When [this creature] enters the battlefield” or “When [this creature] leaves the battlefield” will trigger each time that creature enters or leaves the battlefield as a result of Another Round’s effect. If those abilities require targets, you won’t choose those targets until after Another Round finishes resolving, when those abilities are put onto the stack.

  • WotCApr 12, 2024

    All abilities that trigger while Another Round is resolving are put on the stack after Another Round is finished resolving. All such abilities controlled by the player whose turn it is are put on the stack first, then those controlled by the next player in turn order, and so on. For each player, they can put their abilities on the stack in the order of their choice. Abilities don’t have to be put on the stack in the order in which they triggered.

  • WotCApr 12, 2024

    If X is 0, you’ll perform the process just once when Another Round resolves.

  • WotCApr 12, 2024

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  • WotCApr 12, 2024

    Once an exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

  • WotCApr 12, 2024

    You don’t have to choose the same set of creatures each time you repeat this process.