Alberix, the Trade Planet

Mystery Booster 2 (MB2)

Alberix, the Trade Planet

{2}{U}{U}

World Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.) Trade Routes — At the beginning of your precombat main phase, choose one — • Discard a card. If you do, put two of Alberix's resources into its owner's hand. • Exile the top card of your library as a resource.
alchemyNot legalbrawlNot legalcommanderNot legalcompetitivebrawlNot legalduelNot legalfutureNot legalgladiatorNot legalhistoricNot legallegacyNot legalmodernNot legaloathbreakerNot legaloldschoolNot legalpauperNot legalpaupercommanderNot legalpennyNot legalpioneerNot legalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessNot legaltlrNot legalvintageNot legal

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