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Canyon Jerboa

znrZendikar Rising#7uncommon
{2}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.13
Low $0.04Mid $0.25Buylist
Foil$0.22
Low $0.09Mid $0.34Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.13 -18.7%
Foil$0.22 -4.3%

All Printings

3 printings across 2 sets
Printings
3 total
Card details
Artist
Antonio José Manzanedo
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Mouse

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

P/T1/2
Abilities
TriggeredLandfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Plays as
LandfallTribal Payoff
Flavor & art
"Move, you wretched thing! You're scaring the hurdas!" —Bruse Tarl, Goma Fada nomad
Illustrated by
Antonio José Manzanedo
Rulings
  • WotCNov 8, 2024

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • WotCNov 8, 2024

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • WotCNov 8, 2024

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  • WotCSep 25, 2020

    Canyon Jerboa's ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+1.