| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Foil | ||||||
| Total |
Attended Healer
All Printings


- Artist
- Wisnu Tan
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —
Creature — Kor Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
“"My cats have taught me more about the sacred than anything in some old ruin."”
- WotCSep 25, 2020
An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.
- WotCSep 25, 2020
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
- WotCSep 25, 2020
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- WotCSep 25, 2020
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
- WotCSep 25, 2020
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
- WotCSep 25, 2020
Multiple instances of lifelink on the same creature are redundant.