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Enclave Elite

{2}{U}

Creature — Merfolk Soldier

WWKWorldwake#27common
Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 444
Illustrator
Igor Kieryluk
Found in
Worldwake MTGO Redemption Foil · Worldwake MTGO Redemption · 3 more
Printings2EDHREC rank#23,567
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature enters with a +1/+1 counter on it for each time it was kicked.
2/2
MultikickerIslandwalk
Plays as:
Counter Placer
Market · per finishspark updated 3h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.09
$0.01 low$0.00 gapTCGplayer
Foil0.0%
$1.50
$0.13 low$0.05 gapTCGplayer
Cheapest playable copy$0.09· across 2 printings· you're viewing it

Rulings

6 · latest Nov 8, 2024
  • WotCNov 8, 2024

    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  • WotCNov 8, 2024

    If a spell's kicker cost was paid, the spell is "kicked."

  • WotCNov 8, 2024

    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  • WotCNov 8, 2024

    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  • WotCNov 8, 2024

    The kicker ability doesn't let you pay a kicker cost more than once.

  • WotCNov 8, 2024

    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.