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Equipoise

{2}{W}

Enchantment

VISVisions#3rare
Reserved List
Finishes
Nonfoil
Border
black
Frame
1997
Pull rate
~1 in 50
Illustrator
Adam Rex
Found in
Visions Booster Pack
Printings1EDHREC rank#22,662
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Plays as:
Mill Finisher
Market · per finishspark updated 20m ago · prices as of 2026-08-30
Nonfoil+5.3%
$4.73
$3.66 low$1.61 gapTCGplayer
Cheapest playable copy$4.73· across 1 printing· you're viewing it

Rulings

2 · latest Oct 1, 2009
  • WotCOct 1, 2009

    You perform the selection and phasing out on lands first, then on artifacts, then on creatures. This means that if you choose an artifact creature during the second pass, your opponent will control one fewer creature when it comes time to perform the third pass.

  • WotCOct 4, 2004

    In multiplayer games, you can choose a different target player each turn. You can even choose yourself.