Back to Urza's Destiny
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Flicker

udsUrza's Destiny#9rare
{1}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$7.17
Low $3.75Mid $6.41Buylist
Foil$82.66
Low $90.93Mid $179.99Buylist
All finishes · 30d
updated 22h ago
Nonfoil$7.17 +12.7%
Foil$82.66 0.0%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Urza's Destiny #9.

Card details
Artist
Douglas Shuler
Frame
1997
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Abilities
SpellExile target nontoken permanent, then return it to the battlefield under its owner's control.
Flavor & art
Who is truer: you who are, or you who are to be?
Illustrated by
Douglas Shuler
Rulings
  • WotCAug 1, 2005

    This spell effectively "resets" the permanent to being just like it was freshly cast. All counters, Auras, effects, and so on are removed when it is exiled. Then it comes back onto the battlefield like new.

  • WotCOct 4, 2004

    It will trigger "enters" abilities and "leaves the battlefield" abilities. Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities.

  • WotCOct 4, 2004

    This could be used to make the target of another spell or ability illegal if this wasn't a sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves the battlefield and then returns as a completely different permanent, and the targeted spell will not recognize it.