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Flicker

{1}{W}

Sorcery

UDSUrza's Destiny#9rare

Who is truer: you who are, or you who are to be?

Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
~1 in 44–4400
Illustrator
Douglas Shuler
Found in
Urzas Destiny Booster Pack
Printings1Combos65EDHREC rank#10,704
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Market · per finishspark updated 7m ago · prices as of 2026-08-30
Nonfoil+2.5%
$7.77
$3.75 low$1.45 gapTCGplayer
Foil0.0%
$191.80
$91.48 low$19.48 gapTCGplayer
Cheapest playable copy$7.77· across 1 printing· you're viewing it

Rulings

3 · latest Aug 1, 2005
  • WotCAug 1, 2005

    This spell effectively "resets" the permanent to being just like it was freshly cast. All counters, Auras, effects, and so on are removed when it is exiled. Then it comes back onto the battlefield like new.

  • WotCOct 4, 2004

    It will trigger "enters" abilities and "leaves the battlefield" abilities. Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities.

  • WotCOct 4, 2004

    This could be used to make the target of another spell or ability illegal if this wasn't a sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves the battlefield and then returns as a completely different permanent, and the targeted spell will not recognize it.