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Cool but Rude

tmtTeenage Mutant Ninja Turtles#89rare
{1}{R}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$6.18
Low $3.00Mid $6.40Buylist
Foil$7.19
Low $5.00Mid $7.53Buylist
All finishes · 30d
updated 24h ago
Nonfoil$6.18 +8.4%
Foil$7.19 +2.0%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Teenage Mutant Ninja Turtles #89.

Card details
Artist
Lordigan
Frame
enchantment
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Whenever you attack, you may discard a card. If you do, draw a card.

{1}{R}: Level 2

Whenever you discard a card, this Class deals 2 damage to each opponent.

{1}{R}: Level 3

When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.

Abilities
Static(Gain the next level as a sorcery to add its ability.)
TriggeredWhenever you attack, you may discard a card. If you do, draw a card.
TriggeredWhenever you discard a card, this Class deals 2 damage to each opponent.
TriggeredWhen this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Class{1}{R}: Level 2
Class{1}{R}: Level 3
Plays as
Card DrawTutorAttack TriggerDiscard Payoff
Flavor & art
Illustrated by
Lordigan
Rulings
  • WotCJan 27, 2026

    An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.

  • WotCJan 27, 2026

    Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.

  • WotCJan 27, 2026

    Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.

  • WotCJan 27, 2026

    Gaining a level won't remove abilities that a Class had at a previous level.

  • WotCJan 27, 2026

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • WotCJan 27, 2026

    You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.