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Steal Enchantment

{U}{U}

Enchantment — Aura

TMPTempest#90uncommon

"Why should I flatter another with imitation when I can satisfy myself through possession?" —Ertai, wizard adept

Finishes
Nonfoil
Border
black
Frame
1997
Illustrator
Hannibal King
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant enchantment You control enchanted enchantment.
Plays as:
Is Aura
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$4.00 low$0.00 gap
Cheapest playable copy$8.99· across 2 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$8.99+10.3%30D
30D range$8.15to$8.99Since Feb 2024:H $27.29L $3.04

Other printings

2 totalCompare all printings
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Found in

2 productsRounded odds
  • Tempest Starter Deck

    Limited Aid Tool · $285.98

    Nonfoil under 10%
  • Tempest Booster Pack

    Booster Pack · $105.65

    Nonfoil under 10%

Rulings

1 · latest Oct 4, 2004
  • WotCOct 4, 2004

    When a player takes control of an enchantment, they do not get to change anything about the enchantment (such as what creature it is on, what choices it has or anything) at that time. They just become its controller.