Steal Enchantment
Enchantment — Aura
TMPTempest#90uncommon
"Why should I flatter another with imitation when I can satisfy myself through possession?" —Ertai, wizard adept
- Finishes
- Nonfoil
- Border
- black
- Frame
- 1997
- Pull rate
- ~1 in 12–37
- Illustrator
- Hannibal King
- Found in
- Tempest Starter Deck · Tempest Booster Pack
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant enchantment
You control enchanted enchantment.
Plays as:
Is Aura
Market · per finishspark updated 17m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$8.00
-1.4%
Since Feb 2024:H $27.29L $3.04$5.30
$4.20
$1.10+21% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$8.00· across 2 printings· you're viewing it
Rulings
1 · latest Oct 4, 2004
- WotCOct 4, 2004
When a player takes control of an enchantment, they do not get to change anything about the enchantment (such as what creature it is on, what choices it has or anything) at that time. They just become its controller.