Fast Forward
Sorcery
The streets are a dangerous place for a pair of neon nightriders.
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster–1 in 453
- Illustrator
- Narendra Bintara Adi
- Found in
- Teenage Mutant Ninja Turtles Commander Deck Turtle Power · Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack
Constructed
Commander
Arena
Other
VenuesHide venues
VenuesHide venues
Rulings
6 · latest Jan 27, 2026
- WotCJan 27, 2026
Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
- WotCJan 27, 2026
Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
- WotCJan 27, 2026
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
- WotCJan 27, 2026
If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.
- WotCJan 27, 2026
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
- WotCJan 27, 2026
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Fast Forward's first ability). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.