Spider-Punk
Legendary Creature — Spider Human Hero
SPMMarvel's Spider-Man#92rare
"Disrespect authority. Smash the system."
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- ~1 in 51–680
- Illustrator
- Forrest Imel
- Found in
- Marvels Spider Man Play Booster Pack · Marvels Spider Man Collector Booster Pack
CommanderLegalModernLegalStandardLegal
Format legality
Constructed
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
2/1Riot
Plays as:
Counter PlacerCan't Be Countered
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$1.94
+6.6%
Since Aug 2025:H $24.95L $1.10$0.40
$1.30
-$0.90-225% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$1.98
-13.9%
Since Aug 2025:H $59.65L $1.53$1.49
$0.63
$0.86+58% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$1.94· across 5 printings· you're viewing it
Rulings
4 · latest Sep 19, 2025
- WotCSep 19, 2025
If a creature entering the battlefield has riot but can't have +1/+1 counters put on it, it gains haste.
- WotCSep 19, 2025
If you choose for a creature with riot to gain haste, it gains haste indefinitely. It doesn't lose it as the turn ends or if another player gains control of it.
- WotCSep 19, 2025
Riot is a replacement effect. Players can't respond to your choice of a +1/+1 counter or haste.
- WotCSep 19, 2025
While Spider-Punk is on the battlefield, spells and abilities can still be the target of another spell or ability that would normally counter them, but they won't be countered as that spell or ability resolves.