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Fulgent Distraction

{2}{W}

Instant

SOMScars of Mirrodin#7common

"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 896
Illustrator
Nic Klein
Found in
Scars of Mirrodin MTGO Redemption Foil · Scars of Mirrodin MTGO Redemption · 2 more
Printings1EDHREC rank#30,185
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
Plays as:
Modal Spell
Market · per finishspark updated 32m ago · prices as of 2026-08-30
Nonfoil+45.5%
$0.16
$0.01 low$0.00 gapTCGplayer
Foil-33.3%
$0.20
$0.01 low-$0.07 gapTCGplayer
Cheapest playable copy$0.16· across 1 printing· you're viewing it

Rulings

3 · latest Jan 1, 2011
  • WotCJan 1, 2011

    Fulgent Distraction can target tapped and/or unequipped creatures.

  • WotCJan 1, 2011

    If one of the targeted creatures is an illegal target by the time Fulgent Distraction resolves, that creature won’t become tapped and no Equipment will be unattached from it. The other creature will still be affected. If both of the targeted creatures are illegal targets by the time Fulgent Distraction resolves, the spell doesn’t resolve.

  • WotCJan 1, 2011

    You must target two creatures as you cast Fulgent Distraction. If you can’t (because there’s just one creature on the battlefield, perhaps), you can’t cast the spell.