Twisted Image
Instant
SOMScars of Mirrodin#50uncommon
Foil
"True strength is in the mind, for the body is too malleable a form." —Politus, vedalken emisar
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster–1 in 1067
- Illustrator
- Izzy
- Found in
- Scars of Mirrodin MTGO Redemption Foil · Scars of Mirrodin MTGO Redemption · 3 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Switch target creature's power and toughness until end of turn.
Draw a card.
Market · per finishspark updated 5h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.35
$0.18 low-$0.07 gap
Foil+0.0%
$3.02
$0.78 low-$1.62 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.35as of 2026-07-12
+0.0%
H $0.40L $0.18since Feb 2024$0.18
$0.25
-$0.07-39% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$3.02as of 2026-07-12
+0.0%
H $3.02L $0.84since Feb 2024$0.78
$2.40
-$1.62-208% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.31· across 3 printings
Rulings
3 · latest Mar 19, 2021 · one tap opens all
- WotCMar 19, 2021
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
- WotCMar 19, 2021
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
- WotCMar 19, 2021
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.