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Flameblade Angel

{4}{R}{R}

Creature — Angel

SOIShadows over Innistrad#157rare

"You must pay for your sin in blood."

Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster–1 in 2015
Illustrator
Cynthia Sheppard
Found in
Shadows over Innistrad MTGO Redemption · Shadows over Innistrad MTGO Redemption Foil · 2 more
Printings5EDHREC rank#20,189
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have this creature deal 1 damage to that source's controller.
4/4
Flying
Market · per finishspark updated 11h ago · prices as of 2026-08-30
Nonfoil-3.3%
$0.29
$0.05 low$0.02 gapTCGplayer
Foil+1.7%
$0.61
$0.23 low$0.13 gapTCGplayer
Cheapest playable copy$0.29· across 5 printings· you're viewing it

Rulings

2 · latest Apr 8, 2016
  • WotCApr 8, 2016

    If a source deals damage to you and/or one or more permanents you control at the same time, Flameblade Angel’s last ability will trigger that many times. For example, if a creature with trample deals damage to a blocking creature you control and you, Flameblade Angel’s ability will trigger two times.

  • WotCApr 8, 2016

    Note that the last ability is optional. Say two players each control a Flameblade Angel, and a source controlled by the first player deals damage to the second player or a permanent they control. The resulting triggered ability may deal damage to the first player, causing the ability of that player’s Flameblade Angel to trigger. That ability may deal damage to the second player, and so on. This cycle will repeat until the game ends or one player declines to use the ability, putting an end to the carnage.