| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Foil | ||||||
| Total |
Nine Lives
All Printings






- Artist
- Fiona Hsieh
- Frame
- inverted
- Language
- EN
- Border
- borderless
- Security stamp
- oval
Enchantment
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.
When there are nine or more incarnation counters on this enchantment, exile it.
When this enchantment leaves the battlefield, you lose the game.
- WotCJun 23, 2020
If damage that a source would deal to you can't be prevented, you still put an incarnation counter on Nine Lives.
- WotCJun 23, 2020
If more than one source deals damage to you at once, prevent the damage from each of them and put that many incarnation counters on Nine Lives, even if this causes more than nine incarnation counters to be on Nine Lives. Leave it to cats to abuse loopholes.
- WotCJun 23, 2020
If you counter the first triggered ability or otherwise remove it from the stack, it will just trigger again immediately if Nine Lives still has nine or more incarnation counters on it.
- WotCJun 23, 2020
Once the first triggered ability is on the stack, it won't trigger again, even if more damage is prevented and more incarnation counters are put onto it.
- WotCJun 23, 2020
The last ability of Nine Lives triggers no matter how it leaves the battlefield.