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Safehold Sentry

{1}{W}

Creature — Elf Warrior

SHMShadowmoor#22common

"These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall."

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 3 per booster–1 in 1044
Illustrator
William O'Connor
Found in
Shadowmoor Theme Deck Turnabout · Eventide Theme Deck Life Drain · 5 more
Printings1EDHREC rank#30,883
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
{2}{W}, {Q}: This creature gets +0/+2 until end of turn. ({Q} is the untap symbol.)
2/2
Market · per finishspark updated 43m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.11
$0.02 low$0.01 gapTCGplayer
Foil0.0%
$0.22
$0.20 low$0.12 gapTCGplayer
Cheapest playable copy$0.11· across 1 printing· you're viewing it

Rulings

3 · latest May 1, 2008
  • WotCMay 1, 2008

    If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability, unless the creature has haste.

  • WotCMay 1, 2008

    If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

  • WotCMay 1, 2008

    When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)