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Rhythm of the Wild

rvrRavnica Remastered#380uncommon
{1}{R}{G}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$4.51
Low $2.50Mid $4.78Buylist
Foil$5.51
Low $2.28Mid $5.51Buylist
All finishes · 30d
updated 20h ago
Nonfoil$4.51 -2.6%
Foil$5.51 +3.2%
Card details
Artist
Maxime Minard
Frame
1997
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Abilities
StaticCreature spells you control can't be countered.
StaticNontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Plays as
Cant Be Countered
Flavor & art
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Illustrated by
Maxime Minard
Rulings
  • WotCMay 3, 2019

    If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.

  • WotCJan 25, 2019

    A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).

  • WotCJan 25, 2019

    A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.

  • WotCJan 25, 2019

    If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.

  • WotCJan 25, 2019

    If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.

  • WotCJan 25, 2019

    If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.

  • WotCJan 25, 2019

    If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.

  • WotCJan 25, 2019

    Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.

  • WotCJan 25, 2019

    Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.