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Martial Law

{2}{W}{W}

Enchantment

RTRReturn to Ravnica#14rare

"The good of society matters much more than the inconvenience of a few." —Agmand Sarv, Azorius hussar

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1793
Illustrator
Tyler Jacobson
Found in
Return to Ravnica MTGO Redemption · Return to Ravnica MTGO Redemption Foil · 9 more
Printings1EDHREC rank#18,916
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Plays as:
Pacifism
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+3.8%
$0.27
$0.09 low$0.06 gapTCGplayer
Foil+6.3%
$0.34
$0.25 low$0.17 gapTCGplayer
Cheapest playable copy$0.27· across 1 printing· you're viewing it

Rulings

6 · latest Apr 15, 2013
  • WotCApr 15, 2013

    Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • WotCApr 15, 2013

    If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

  • WotCApr 15, 2013

    If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

  • WotCApr 15, 2013

    If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • WotCApr 15, 2013

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • WotCApr 15, 2013

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.