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Concerted Effort

ravRavnica: City of Guilds#8rare
{2}{W}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$6.94
Low $3.00Mid $6.99Buylist
Foil$11.78
Low $7.50Mid $12.99Buylist
All finishes · 30d
updated 1h ago
Nonfoil$6.94 -19.2%
Foil$11.78 +10.0%

All Printings

2 printings across 2 sets
Printings
2 total
Ravnica: City of Guilds#8
2005 · Michael Sutfin
$6.94$11.78
Marvel Universe#42
2026 · Jack Kirby
$1.92$6.16
Card details
Artist
Michael Sutfin
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Abilities
TriggeredAt the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Flavor & art
Illustrated by
Michael Sutfin
Rulings
  • WotCMay 1, 2006

    In Two-Headed Giant, triggers only once per upkeep, not once for each player.

  • WotCOct 1, 2005

    Creatures keep all abilities granted this way until the end of the turn, even if Concerted Effort or the original creature with that ability leaves the battlefield.

  • WotCOct 1, 2005

    For example, a player controls three creatures when Concerted Effort’s ability resolves: one creature with flying and protection from red, one with islandwalk and protection from green; and one with vigilance. All three creatures will have flying, islandwalk, vigilance, protection from red, and protection from green until the end of the turn.