Flame-Kin Zealot

ravRavnica: City of Guilds#206uncommon
{1}{R}{R}{W}
Treatments
Foil
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Foil$0.46
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Card text & rulings

Oracle text

Creature — Elemental Berserker

When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.

P/T2/2
Ability breakdown
Abilities
TriggeredWhen this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Rulings
  • WotCJun 8, 2016

    All creatures under your control when Flame-Kin Zealot’s triggered ability resolves are affected, including Flame-Kin Zealot itself. Ones that come under your control or become creatures later in the turn are not.

Market & version spread

Combos

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Flavor & art
Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.
Illustrated by
Arnie Swekel
Where you can play it
commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
competitivebrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal

Physical object & links

Card details
Artist
Arnie Swekel
Frame
2003
Language
EN
Border
black
Security stamp