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Trouble in Pairs

{2}{W}{W}

Enchantment

PZATeenage Mutant Ninja Turtles Source Material#3mythic
BorderlessSource MaterialFull Art
Finishes
Nonfoil · Foil
Border
borderless
Security stamp
oval
Frame
2015 · Full art
Pull rate
~1 in 27–560
Illustrator
Kevin Eastman & Peter Laird
Found in
Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack · Teenage Mutant Ninja Turtles Play Booster Pack
Printings3EDHREC rank#624
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Plays as:
Card DrawAttack Trigger
Market · per finishspark updated 32m ago · prices as of 2026-08-30
Nonfoil-7.4%
$14.63
$10.49 low-$2.01 gapTCGplayer
Foil+2.0%
$18.09
$16.27 low$6.27 gapTCGplayer
Cheapest playable copy$14.63· across 3 printings· you're viewing it

Rulings

6 · latest Feb 2, 2024
  • WotCFeb 2, 2024

    An "extra turn" is any turn created by a spell or ability. Notably, it doesn't include additional turns taken in tournaments after time expires for a round.

  • WotCFeb 2, 2024

    Extra turns can still be created while Trouble in Pairs is on the battlefield. They're not skipped until they would begin, so if Trouble in Pairs leaves the battlefield before that happens, the extra turns will be unaffected.

  • WotCFeb 2, 2024

    If an opponent attacks you with two or more creatures more than once in a turn (probably because they've generated extra combat phases), Trouble in Pairs's last ability will trigger each time that happens.

  • WotCFeb 2, 2024

    Trouble in Pairs counts spells that were cast even if they didn't resolve. This means it still counts spells that were countered.

  • WotCFeb 2, 2024

    Trouble in Pairs doesn't have to be on the battlefield to see the first card an opponent draws in a turn or the first spell they cast in a turn. As long as it's already on the battlefield when they draw their second card or cast their second spell in a turn, its last ability will trigger.

  • WotCFeb 2, 2024

    Trouble in Pairs's last ability can trigger multiple times per opponent per turn. For example, if an opponent draws a second card, casts a second spell, and attacks you with two or more creatures in a single turn, Trouble in Pairs's last ability will trigger once when each of those events occurs, for a total of three times.