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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Foil | ||||||
| Total |
LangJAPaid— avg
Chandra's Spitfire
pmeiMedia and Collaboration Promos#2010-4uncommon
Treatments
FoilMedia Insert
Market price · TCGplayer
Foil—
Low —Mid —Buylist —
All finishes · 30d
Insufficient data for 30d window
All Printings
5 printings across 5 sets
Printings
5 total

Foundations Jumpstart#530
2024 · Chris Rallis
$0.35

Jumpstart 2022#515
2022 · Chris Rallis
$0.23

Magic 2011#129
2010 · Justin Sweet
$0.21$1.26

Core Set 2020#132
2019 · Chris Rallis
$0.20$0.34

Media and Collaboration Promos#2010-4
2010 · Justin Sweet
—
Card details
- Artist
- Justin Sweet
- Frame
- 2003
- Language
- JA
- Border
- black
- Security stamp
- —
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Creature — Elemental
Flying
Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
P/T1/3
Abilities
Flying
TriggeredWhenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
Flavor & art
“"I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds."”
Illustrated by
Justin Sweet
Rulings
- WotCJul 12, 2019
Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
- WotCJul 12, 2019
In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Chandra's Spitfire will trigger as many times as there are opponents who were dealt damage.
- WotCJul 12, 2019
The last ability of Chandra's Spitfire triggers just once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.