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Darksteel Juggernaut

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Artifact Creature — Juggernaut

PMEIMedia and Collaboration Promos#2010-1rare

One part unstoppable force, one part immovable object.

Promo
Media Insert
Finishes
Foil
Border
black
Frame
2003
Illustrator
Randis Albion
Printings4EDHREC rank#4,645
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. This creature attacks each combat if able.
*/*
Indestructible
Plays as:
Artifact Payoff
Market · per finish

No market data for this printing yet.

Cheapest playable copy$1.10· across 4 printings· view the cheapest printing ›

Rulings

4 · latest Jan 1, 2011
  • WotCJan 1, 2011

    If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can't attack, or is affected by "summoning sickness," then it doesn't attack. If there's a cost associated with having Darksteel Juggernaut attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

  • WotCJan 1, 2011

    Lethal damage and effects that say "destroy" won't cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it's sacrificed.

  • WotCJan 1, 2011

    Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it's on the battlefield (unless a spell or ability somehow changes its card type).

  • WotCJan 1, 2011

    The first ability works in all zones.