Runic Armasaur
Creature — Dinosaur
The Sun Empire's most sacred sites are protected by more than prayers.
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Illustrator
- Randy Vargas
Plays as: Card Draw
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Rulings
4 · latest Jul 13, 2018 · one tap opens all
- WotCJul 13, 2018
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
- WotCJul 13, 2018
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
- WotCJul 13, 2018
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).
- WotCJul 13, 2018
Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.