Karametra's Blessing
| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Total |
Card text & rulings
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Ability breakdown
- WotCJan 24, 2020
Whether the target creature is enchanted or an enchantment is checked only while Karametra’s Blessing is resolving. If it becomes enchanted or stops being enchanted later (or, in some unusual cases, becomes or ceases to be an enchantment later) it won’t gain or lose hexproof and indestructible.
Market & price history
Market
Trend is a smoothed signal, not the raw change. The chart above shows the realized change; this is a mover-discovery read per window, not a forecast.
Demand signals
Combos
Loading combos…
Where you can play it
All formats
Reference & exit links
- Artist
- Wisnu Tan
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —