Snubhorn Sentry
Creature — Dinosaur
They're fun to train—if you like stubborn, aggressive, and fiercely territorial.
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2015
- Illustrator
- Aaron Miller
Constructed
Commander
Arena
Other
Price history
last 30 days · set by the window above · each finish on its own scaleFound in
10 productsRounded oddsMystery Booster Booster Pack (Convention Edition)
Booster Pack · $25.53
$25.53Nonfoil under 1%Mystery Booster Booster Pack (Retail Edition)
Booster Pack · $28.05
$28.05Nonfoil under 1%Mystery Booster Booster Pack (Convention Edition - 2021)
Booster Pack · $17.94
$17.94Nonfoil under 1%Innistrad Midnight Hunt Set Booster Pack
Booster Pack · $7.96
$7.96Nonfoil under 1%Modern Horizons 2 Set Booster Pack
Booster Pack · $14.82
$14.82Nonfoil under 1%Kaldheim Set Booster Pack
Booster Pack · $10.64
$10.64Nonfoil under 1%Zendikar Rising Set Booster Pack
Booster Pack · $7.67
$7.67Nonfoil under 1%Adventures in the Forgotten Realms Set Booster Pack
Booster Pack · $12.69
$12.69Nonfoil under 1%Strixhaven School of Mages Set Booster Pack
Booster Pack · $9.60
$9.60Nonfoil under 1%Modern Horizons 2 Set Booster Hanger Pack
Booster Pack · $15.00
$15.00Nonfoil under 1%
Combos
Rulings
7 · latest Jan 19, 2018
- WotCJan 19, 2018
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
- WotCJan 19, 2018
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
- WotCJan 19, 2018
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
- WotCJan 19, 2018
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
- WotCJan 19, 2018
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
- WotCJan 19, 2018
Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
- WotCJan 19, 2018
Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.