March of the Machines
Enchantment
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2003
- Illustrator
- Ben Thompson
Constructed
Commander
Arena
Other
Price history
last 30 days · set by the window above · each finish on its own scaleFound in
4 productsRounded oddsThe Lord of the Rings Tales of Middle earth Set Booster Pack
Booster Pack · $11.53
$11.53Nonfoil under 1%March of the Machine Sleeved Set Booster Pack
Booster Pack · $6.50
$6.50Nonfoil under 1%March of the Machine Set Booster Pack
Booster Pack · $9.32
$9.32Nonfoil under 1%The Brothers' War Set Booster Pack
Booster Pack · $14.52
$14.52Nonfoil under 1%
Combos
Rulings
5 · latest Oct 1, 2009
- WotCOct 1, 2009
A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its
abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
- WotCJul 15, 2007
If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
- WotCDec 1, 2004
Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
- WotCDec 1, 2004
If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
- WotCDec 1, 2004
If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.