Gilt-Leaf Archdruid
Creature — Elf Druid
PLSTThe List#MOR-124rare
"In our hands, the natural world finds more beauty than nature alone could ever provide."
- Border
- black
- Frame
- 2003
- Pull rate
- ~1 in 1168–1216
- Illustrator
- Steve Prescott
- Found in
- Commander Legends Battle for Baldurs Gate Set Booster Pack · March of the Machine Sleeved Set Booster Pack · 3 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Whenever you cast a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
3/3Plays as: Card Draw · Tribal Payoff
Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil-1.2%
$8.91
$6.68 low$2.18 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$8.91as of 2026-07-12
-1.2%
H $23.84L $1.30since Feb 2024$6.68
$4.50
$2.18+33% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$8.91· across 2 printings
Rulings
2 · latest Apr 1, 2008 · one tap opens all
- WotCApr 1, 2008
Since the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost.
- WotCApr 1, 2008
The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control.