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Archetype of Endurance

{6}{G}{G}

Enchantment Creature — Boar

PLSTThe List#BNG-116uncommon
Foil

Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.

Border
black
Frame
2003
Pull rate
~1 in 121
Illustrator
Slawomir Maniak
Found in
Mystery Booster Booster Pack (Retail Edition)
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.
6/5

Plays as: Board Protection

Market · per finishspark updated 3h ago · prices as of 2026-07-12
Foil+0.0%
$6.45
$2.61 low$0.81 gap
Cheapest playable copy$6.45· across 2 printings

Rulings

4 · latest Feb 1, 2014 · one tap opens all
  • WotCFeb 1, 2014

    Conversely, continuous effects generated by static abilities (such as an Aura that granted the appropriate ability) would resume applying if the Archetype left the battlefield.

  • WotCFeb 1, 2014

    If you and an opponent each control the same Archetype, no creature controlled by any player will have the appropriate ability.

  • WotCFeb 1, 2014

    The Archetype’s second ability applies to each creature controlled by any of your opponents, no matter when it entered the battlefield.

  • WotCFeb 1, 2014

    While you control an Archetype, continuous effects generated by the resolution of spells and abilities that would give the specified ability to creatures your opponents control aren’t created. For example, if you control Archetype of Courage, a spell cast by an opponent that gives creatures they control first strike wouldn’t cause the creatures to have first strike, even if later in the turn Archetype of Courage left the battlefield. (If the spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)